Jan 30, 2008, 12:39 AM // 00:39
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#21
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Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
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I' d like to see the weapons in a larger version like for the armor set. I 've put up my bow and you can barely see it. Being able to choose what to show instead of a scrolling pre-arrange choice for the achivements would also be really nice.
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Jan 30, 2008, 12:53 AM // 00:53
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#22
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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The hall is fundamentally flawed because it is character based, both in terms of recognition and achievement transfer.
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Jan 30, 2008, 01:22 AM // 01:22
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#23
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Wilds Pathfinder
Join Date: Jan 2007
Location: Brisbane, Australia
Profession: R/
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I really like the HoM. Sure, it has some flaws, but nothing that would constitute a "fail". Most of the major ones were fixed shortly after release, such as the minipet customisation, and the armour monuments displayed as generic sets (I think this is a the main reason everyone thought that the HoM would be account based. When I first saw screenshots from that convention, I thought they'd made it account based too. I'm not particularly bothered that it's not, but some people obviously are).
As for the armour monument not allowing mixed armour sets to be displayed, I can think of a number of reasons why. Firstly, when does it stop allowing you to display these sets? There are thousands of combinations you can make with a full collection of a professions armour. For instance, there are seventeen elite armour sets available to the necro. That's 85 seperate pieces of armour, 68 if you don't count the headpiece. Now, I can't remember how to work out this combination stuff mathematically, but I do know that that is a lot of combinations. Secondly, imagine how much more work is involved in creating awards for these mixed sets in GW2. Thirdly, there's a lot more information needing to be stored if they allowed mixed sets to be added to the HoM. As Skyy High said, they would need to imitate the character paperdoll in the inventory screen to allow mixed sets. That means that the information that needs to be stored for that single character model would be multiplied by however many combinations of armour there is.
There is one more point I would make, but it's based on pure speculation as to what is given to us as a reward for the armours stored in HoM, so I won't bother mentioning it.
Quote:
Originally Posted by WinterSnowblind
Although I will agree with the above two points. Only being able to add Destroyer weapons instead of your own Golds.. or at least greens seems like a very odd choice. Most of the Destroyer weapons don't even look very nice. And not being able to rearrange the monuments is just irritating.
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I think the decision to only allow Destroyer weapons is a very reasonable choice on their part. If they allowed other weapons, they would have to make them display correctly in the HoM, and they would have to create specific rewards for them in GW2. Even just adding each green would increase their workload substantially.
I do agree with everyone on the rearranging aspect, however. It is annoying that unless you specifically plan ahead and add things to the HoM in a specific order, you cannot get the displays the way you want it.
I think the one major flaw that I don't like about the HoM isn't actually the fault of the HoM itself. People seem to think that they need to fill up the hall because they are going to get great rewards in GW2. I have a feeling that some people don't realise that Anet have already said, that all rewards would be purely cosmetic. I'm not looking forward to all the whine threads created about that fact.
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Jan 30, 2008, 01:25 AM // 01:25
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#24
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Academy Page
Join Date: Jan 2008
Location: inside your closet.......
Guild: ViLE
Profession: Mo/W
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I only hate the fact you can't use Dedicated mini pets on different characters on the same account. Otherwise HoM is pretty cool.
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Jan 30, 2008, 01:28 AM // 01:28
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#25
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Academy Page
Join Date: Jul 2007
Location: [formerly] Tombs of the Primevals - healing B/Ps that try to be meat shields and pwning Darknesses
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Meh
Quote:
Originally Posted by MisterB
... snip for brevity ... ANet has stated that the bonuses will only be cosmetic and not superior to normal gear anyway. I couldn't care less about the HoM in GW1.
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/agree to this part
I discard all Monumental Tapestries, period. Nope, haven't hung one. Why? Because the HoM means nothing. Not in GW1 nor in GW2.
<rant>What is the deal with "OMG, *shudder*, we can't have a situation where one player can achieve above any other player!!!11!." GTF over it!!
If a player new to the GW universe who only has GW2 and can't get the uber PVE skill or PVE armor (with enhanced stats) that GW1 owners can get, I say... Too Bad. Buy GW1 like I did so you can get the skill and armor (and rideable [edit: Fire Breathing] dragon <--- I want this ).
This communistic, "First among Equals" cr*p is foolish, misguided and unrealistic. </rant>
The HoM doesn't fail... it's not relevant in any manner. The HoM is a worthless distraction.
If the HoM were removed right now nothing at all would change. For those who have grinded for HoM monuments -- you *still* won't get anything worth having in GW2 even if the HoM exists.
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Jan 30, 2008, 01:43 AM // 01:43
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#26
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Krytan Explorer
Join Date: Mar 2006
Location: U.S.
Guild: [FluX]
Profession: W/
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the HoM would be flawed if it gave an advantage to characters in GW2 the fact that it is only cosmetic already gives it a solid foundation. Anet just needs to work out some kinks, maybe after they are closer to gw2 beta
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Jan 30, 2008, 01:44 AM // 01:44
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#27
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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Why does it fail? Because you can't rearrange your titles manually and the weapons use certain weapons and not your favorite. COME ON ANET WHAT THE HELL WERE YOU THINKING HONESTLY?
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Jan 30, 2008, 01:49 AM // 01:49
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#28
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Frost Gate Guardian
Join Date: Oct 2007
Guild: Passionate Kiss Of Nosferatu [KISS]
Profession: N/Mo
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I think that HoM is mistake in it`s present shape, if i build the monument for my char i would like to have freedom to put there everything that "I" think it`s worthy, i don`t like to be forced to have "elite" armor or "destroyer" weapon i don`t like any of the mentioned!
Anyway like many people stated nobody knows what will bring in GW2 (i really don`t need any more stupid hats) so if they implement just a posibility to visit the HoM in GW2 would be great (if the HoM was arranged by player, not ANET).That way it would be worty of his name, no special item or shiny armor is needed for GW2 i just hope the new game will expand horizons and get rid of NASTY (you must grind) practice, because grinding is so boring and kills the spark that game had on the beginning !
HoM needs a new polish, a one that will bring freedom of choice to a player!!!
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Jan 30, 2008, 01:53 AM // 01:53
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#29
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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- All. Can't be sorted manually. They should add a dialog option to choose the item we want to show in each slot.
- Miniatures. They are not shared by the account. But players do share them. They should be shared. It's almost impossible to get 20 miniatures with 10 characters.
- Heroes. There should be two legendary pets per campaign. The Rainbow phoenix should be in the list.
- Titles. It allows LDoA and Survivor. Those are non-reattainable titles. Yargh.
- Armor: You cannot add non-prestige armor. I like some non-prestige much more than many prestige sets. Even if they do not count for HoM comptetion, I want to show them.
- Weapons. More skins should be in the list that it allows. Any req9 inscribable gold with a high rarity or really high price should be added there. Like Crystallines, Elemental Swords or Torment weapons.
That's all.
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Jan 30, 2008, 01:59 AM // 01:59
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#30
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Quote:
Originally Posted by Vitas
I discard all Monumental Tapestries, period. Nope, haven't hung one. Why? Because the HoM means nothing. Not in GW1 nor in GW2.
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Well that's kind of silly. It's not like you get anything for deleting them either, so the argument "It means nothing" shouldn't compel you to go either way. At the very least, I think they mentioned something about the HoM being the method of reserving your character's name for use in GW2. That's definitely something functional, completely apart from whether or not you want to fill it.
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Jan 30, 2008, 01:59 AM // 01:59
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#31
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Krytan Explorer
Join Date: Mar 2006
Location: U.S.
Guild: [FluX]
Profession: W/
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they cant allow any weapon you want in the HoM because it will most likely unlock only 1 special skin for each weapon you put in(probably not even the current destroyer weps)
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Jan 30, 2008, 02:20 AM // 02:20
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#32
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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It fails because GW2 isn't out yet, so nobody knows whether it's worth doing and it's created too much speculation on what we should get in GW2 and what we should be able to transfer in GW and this monument and that monument having this problem and that bug...
This will all be done when GW2 comes out, I hope. I don't believe you can necessarily pinpoint anything really great or really bad about each of the monuments, because it won't be until GW2 rolls around that I decide whether doing all the stuff on GW was worth it.
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Jan 30, 2008, 02:23 AM // 02:23
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#33
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Furnace Stoker
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Quote:
Originally Posted by cellardweller
The hall is fundamentally flawed because it is character based, both in terms of recognition and achievement transfer.
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QFT. Exactly.
But not only that. Plenty of other reasons:
*It was overhyped and the final thing is far far worse than players' expectations,
*It's far far worse than what it *could have been* - wasted potential.
*It's all about PvE - PvP players get almost NOTHING! The PvP title statues are easy to get for a PvP player, then there's nothing. You can hold halls everyday, win tournaments, play and win in all kinds of PvP 5+ hours a day and there's still no recognition. A Solution would be a PvP equivalent of KaoBD title, increasing its ranks with increasing other pvp titles or just a separate monument for PvP achievements. Now an Eternal Champion looks just like an Eternal Farmer of Underworld. FAIL.
*It was very rushed. Proof: We knew about it 5+ months before release, we've seen screenshots of it in magazines but during the preview weekend it was so unfinished it was a complete joke. It looked as it was just added into the game, zero testing, full of bugs.
*It's character based.
*The weapons monument is a complete utter joke, it's just an Onyx sink. It's not about high-end or 'the best' weapons, it's about weapons They tell us are the best. Remember, other's don't
*It's character based, while it was supposed to gather player's achievements, not character's.
*It's still a mystery what makes a monument 'complete'. We've been told that only 'completed' monuments will get recognition in GW2 but nothing else. No rules made public - what makes a minipet monument complete? Just 20 minis, even the most common ones or need more, or need all of them?
*It's character based, so you have to customize Destroyer Daggers, Hammers, Bows, Scyhte, etc for a caster character.
*We still don't know if having more than 1 pimped out HoM will give more advantages in GW2 than just one. That would SUCK if they rewarded repetetive grind even more.
*It's character based, so if you have an old main favorite character created before any titles existed (before Factions) you're told to make a NEW one or be disadvantaged by not being able to add a Survivor monument.
*It isn't even possible to choose which monuments do you want to display and which you don't want to see anymore, instead there's a RANDOM system that required thousands of thousands trys to get a decent combination.
*If you have a Legendary Defender of Ascalon, a Legendary Survivor, or just a FoW armor on a character that is not your main, you're screwed, those achievements are completely meaningless, you can watch them in an empty HoM. Because it's character based.
*And maybe you have an old favorite pet? Get rid of it to tame 3 others just to put into HoM! What if your old favorite pet is a Melandru's Stalker from Pre-Searing? Owned, hahaha!
*Now go craft all 15k armor sets for just one character, that isn't going to even use them, doesn't have room to store them, and most importantly ones that you don't like (gw:en armors anyone?). It would be perfectly fine if it allowed me to choose which characters I want to craft those armors for, they all would get a use! But the way it's done it's just another bad joke - Craft, put into HoM, delete. How sucky.
*There are more minor annoyances.
*Epic Fail, no better way to describe it.
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Jan 30, 2008, 02:31 AM // 02:31
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#34
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Academy Page
Join Date: Jul 2007
Location: [formerly] Tombs of the Primevals - healing B/Ps that try to be meat shields and pwning Darknesses
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Quote:
Originally Posted by eatchldrn
the HoM would be flawed if it gave an advantage to characters in GW2 the fact that it is only cosmetic already gives it a solid foundation. Anet just needs to work out some kinks, maybe after they are closer to gw2 beta
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To: "EatChildren": Hmmm, could you elaborate? How would advantage hurt anyone? And how does "cosmetic-only" really help anyone?
Quote:
Originally Posted by Skyy High
Well that's kind of silly. It's not like you get anything for deleting them either, so the argument "It means nothing" shouldn't compel you to go either way. At the very least, I think they mentioned something about the HoM being the method of reserving your character's name for use in GW2. That's definitely something functional, completely apart from whether or not you want to fill it.
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To Skyy: Granted, Skyy. But on the other hand, what's the point of reserving a name... the options for new names are infinite. In GW2 we certainly will not be playing 300 year old characters with the same profession, titles and attributes so I wouldn't necessarily need the same name anyway.
;
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Jan 30, 2008, 02:57 AM // 02:57
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#35
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Krytan Explorer
Join Date: Feb 2005
Profession: E/
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I don't like it. There's just not much to it. There's no customization. It's just some stuff on a pedestal. It's about as deep as the rest of Guild Wars.
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Jan 30, 2008, 03:10 AM // 03:10
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#36
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Krytan Explorer
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Rewarding grind is cool.
That is where I think the HoM failed.
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Jan 30, 2008, 03:43 AM // 03:43
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#37
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Wilds Pathfinder
Join Date: Jan 2007
Location: Brisbane, Australia
Profession: R/
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Quote:
Originally Posted by Yawgmoth
*It's still a mystery what makes a monument 'complete'. We've been told that only 'completed' monuments will get recognition in GW2 but nothing else. No rules made public - what makes a minipet monument complete? Just 20 minis, even the most common ones or need more, or need all of them?
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Uhh... I'd like to know where you heard or read that. Because I've been watching for articles and interviews that contain information about the HoM and GW2, and I have never heard anything of the like. In fact, I've never even heard another player mention that aspect. I think you made that up.
And without that point, half your other points fall apart. Some of them have some merit, like the rearrangement thing. A few of the other points I thought I'd mention:
- Survivor isn't a necessary thing for a character to have in the HoM. I suspect that the titles monument will directly transfer over to GW2. So if you have Legendary Survivor in the HoM, your descendent will probably get "Eternal Legendary Survivor" or something. Sure, I'm speculating. I say you wait until you see exactly what characters get in GW2 before you start complaining about people unable to get certain titles.
Another thing is all this talk about how the HoM "forces" you to do things, like buy more 15k armours than you need, or like getting rid of a pet you've had since you started and that you've grown attached to. It doesn't force you to do anything at all. It's your choice whether or not you fill it up. After all, all you will get from the HoM is purely cosmetic. If you don't enjoy filling up your hall, then don't. Personally, I do enjoy it. Otherwise I would not do it.
Quote:
Originally Posted by Vitas
<rant>What is the deal with "OMG, *shudder*, we can't have a situation where one player can achieve above any other player!!!11!." GTF over it!!
If a player new to the GW universe who only has GW2 and can't get the uber PVE skill or PVE armor (with enhanced stats) that GW1 owners can get, I say... Too Bad. Buy GW1 like I did so you can get the skill and armor (and rideable [edit: Fire Breathing] dragon <--- I want this ).
This communistic, "First among Equals" cr*p is foolish, misguided and unrealistic. </rant>
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I don't know how much of an impact having one game influence the other will have. I think it's a bad idea. I like the idea that everyone starts out on an equal footing, but some people can show that they are veterans. But enough about my opinion.
New players might feel a little bit intimidated by the fact it seems like they are being forced to buy both games to be as good as other players. Especially if they didn't buy GW1 because they didn't like some of the mechanics that are being changed in GW2 (such as the level cap and persistence). They'll feel that, to be truly good at the game, they have to go back and first play a game they may not enjoy before they can start playing the new one. It'll mean that some potential new customers will not ever pick up the game at all.
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Jan 30, 2008, 03:53 AM // 03:53
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#38
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Skyy High
I still see nothing that constitutes "fail" on the whole. Individual complaints, yes, but most are either minor or subjects of opinion (the level at which pvp titles should be able to be displayed, for example). The most consistent reply seems to be that people just want to know what they're working towards, which is very reasonable...but we'll undoubtedly get that eventually, when the game that the rewards are being made for is at a level where they're actually designing content for it. I mean, seriously, what's worse: not knowing what the reward is going to be, or having the reward change on you after you've completed the achievement?
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You see... there isn't ONE BIG THING wrong with the HoM. It is a bunch of little things that is wrong that makes it so bad. The sum is greater then the whole. All those little bits and pieces of sloppy coding and poor implimentation add up to a big problem.
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Jan 30, 2008, 04:01 AM // 04:01
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#39
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Forge Runner
Join Date: Nov 2006
Location: Arizona, USA
Guild: [OOP] Order of the Phoenix I
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- We can't display our weapons. Only weapons very few actually want for aesthetic reasons. My Ele's blue collectors staff or my Derv's req. 10 gold scythe is a heck of a lot more worthy of display than some destroyer weapon, and they would look better to boot.
- We can't display our Armor. And yes, I have four sets of 15k displayed in one of my HoM's, but most of my other characters use either a mixed set or 1k sets that I think look way better than the 15k sets.
-We can't display our hero's. Only heros that wear certain clothes. Who cares what they're wearing?? They helped me save the world at least three times! Are they not worthy of tribute unless I gussy them up?
-You can only display maxed titles, and there seems to be no recognition for the casual player.
- It's not account based. I was looking forward to it being a great display for my accounts achievements, a place where it would show off my characters with big statues and grandiose tales.
The way they hyped it up was that it was going to be a way for you to pass your legacy unto GW2, and as it is there's not really a legacy for me to pass on. In short, basically it's not really a display for your character, only an elite version of your characters that few will actually attain. The only thing that you can really do with it is fill it with titles, weapons, and armor that few want or have time to get, and otherwise disavows anything that gives your character, or account, a unique identity.
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Jan 30, 2008, 04:12 AM // 04:12
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#40
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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-Valor is ridiculous (I want to display the weapons that have meaning to me, dammit.).
-Fellowship needs to show what our non-"elite" pets ACTUALLY ARE.
That's about it, as far as I'm concerned.
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